◆ BlendTransition()
BlendTransition.BlendTransition |
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int | from, |
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int | to, |
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Func< State, bool >? | specificCondition = null, |
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float | duration = 0, |
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BlendingDelegate? | blendingFunction = null ) |
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inline |
◆ Begin()
override void BlendTransition.Begin |
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inlinevirtual |
◆ BlendingDelegate()
delegate float BlendTransition.BlendingDelegate |
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float | time | ) |
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◆ Create< TStateEnum >()
static BlendTransition BlendTransition.Create< TStateEnum > |
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TStateEnum | from, |
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TStateEnum | to, |
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Func< State, bool >? | specificCondition = null, |
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float | duration = 0, |
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BlendingDelegate? | blendingFunction = null ) |
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inlinestatic |
◆ Progress()
override async Task< bool > BlendTransition.Progress |
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inlinevirtual |
◆ _blendingFunction
◆ _linearProgressFunction
◆ _startTime
float BlendTransition._startTime = 0 |
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protected |
The documentation for this class was generated from the following file: